Internet Application Technology Laboratory 網際網路應用實驗室

Members Research Publication Courses



Publication

(Updated on September, 2005)

Journal Papers

  • J. J. Hsu and I-Chen Wu, "An Event-driven Framework for Inter-user Communication Applications", accepted by Information and Software Technology, 2005.
  • I-Chen Wu and J. J. Hsu, "The Model and Systems for Play-on-table Games", IEICE Trans. INF. & SYST., VOL. E87-D, No. 11, November 2004.
  • Ming-Hsin Chang, I-Te Chen, I-Chen Wu, and Yi-Shiung Yeh, "Schnorr Blind Signature Based on Elliptic Curves", Asian Journal of Information Technology, VOL. 2, no. 3, pp. 130-134, July-September, 2003.
  • Loon-Been Chen and I-Chen Wu, "Detection of Summative Global Predicates", IEICE Trans. INF. & SYST., VOL. E86-D, no. 3, March 2003.
  • Loon-Been Chen and I-Chen Wu, "An Efficient Distributed Online Algorithm to Detect Strong Conjunctive Predicates", IEEE Trans. on Software Engineering, vol. 28, no. 11, pp. 1077-1084, 2002.
  • I-Chen Wu and Loon-Been Chen, "On Detection of Bounded Global Predicates", The Computer Journal, vol. 40, no. 3, pp. 231-237, 1998.
  • Loon-Been Chen and I-Chen Wu, "On the Time Complexity of Minimum and Maximum Global Snapshot Problems," Information Processing Letters, vol. 67, pp. 151-156, 1998.
  • 吳毅成、沈成達﹐“CYC網路遊戲系統”, 電子月刊, Vol 35, pp. 114-119, June 1998.
  • L.G.C. Hamey,J.A. Webb, and I.C.Wu . "An architecture independent programming language for low-level vision". Computer Vision, Graphics, and Image Processing, 48:246-64, 1989.
  • R.S. Wallace, J.A. Webb, and I.C.Wu . "Machine independent image processing: Performance of applyon diverse architectures". Computer Vision, Graphics, and Image Processing, 48:265-76,1989.
  • F.-C. Lin and I-C. Wu . "Broadcast normalization in systolic design". IEEETransaction on Computers,37(11):1428-34, 1988.
  • I-C. Wu . "A fast 1-D serial-parallel systolic multiplier". IEEE Transaction onComputers, 36(10):1243-7, 1987.
  • F.-C. Lin and I-C. Wu . "Area-period tradeoffs for multiplication of rectangular matrices". Journal of Computer and System Sciences, 30:329-42, 1985.
  • Conference Papers

    • I-Chen Wu, and Dei-Yen Huang, "A New Family of k-in-a-row Games", the 11th Advances in Computer Games Conference (ACG'11), Taipei, Taiwan, September 2005.
    • I-Chen Wu, Jui-Yuan Su, and Loon-Been Chen, "A Web Data Extraction Description Language and Its Implementation", The 29th Annual International Computer Software and Application Conference (COMPSAC 2005), Edinburgh, Scotland, July 2005. (Acceptance Ratio: 72/278~25.9%) 
    • I-Chen Wu, Jui-Yuan Su, and Loon-Been Chen, "On the Web Data Extraction Model", The 17th International Conference on Software Engineering and Knowledge Engineering, Taipei, Taiwan, July 2005. 
    • Yet-Shiang Wang, Wen-Nung Tsai, and I-Chen Wu, "WGDE -- WAP Game Development Environment", in 2004 International Computer Symposium (ICS2004), Taipei, Dec. 2004. 
    • I-Chen Wu, Lee Chang-Tai, Loon-Been Chen, and Jui-Yuan Su, "Electronic Technical Manual", 2003 Symposium on Digital Life and Internet Technologies, Tainan, 2003.
    • I-Chen Wu, J. J. Hsu, and J. Y. Jiang, "The Formalization and Design of the General Play-on-table Game System", in 2002 International Computer Symposium (ICS2002), Hualien, Dec. 2002. 
    • I-Chen Wu, S.R. Yuan, L.-B. Chen, K.T. Chien, and J.C. Chen, "GIDL: An XML-Based Language for Data Extraction Services", 2002 Symposium on Digital Life and Internet Technologies, Tainan, 2002.
    • I-Chen Wu and J.J. Shie, " The Design of the General Play-on-Table Game System over Internet" OOTSIG 99, Hsin-Chu, Oct. 1999.
    • Loon-Been Chen and I-Chen Wu, "An Efficient Incremental Algorithm for Identifying Consistent Checkpoints", in International Conference on Parallel and Distributed Systems, Tainan, Dec. 1998.
    • I-Chen Wu and Cheng-Da Shen, “CYC: A Generic Game Server over Internet”, The International Symposium on Internet Technology (ISIT’98), pp 223-226, April 1998.
    • Loon-Been Chen and I-Chen Wu, "Detection of Global Summative Predicates", International Conference on Parallel and Distributed Systems, 1997.
    • Loon-Been Chen and I-Chen Wu, "On the Complexity of the Minimum and Maximum Global Snapshot Problems", The 21th Computer Software and Application Conference, 1997.
    • Jin-Fu Ueng, I-Chen Wu, Y-H. Kuo, Ling-Yuan Kao, Chao-Lieh Chen, Yi-Jai Huang, Sheng-Yuan Lin, and Chien-Hua Hsu, “The Design and Performance Analysis for the Multimedia Function Unit of the NSC-98 CPU”, First International Conference on Information, Communications & Signal Processing, 1997.
    • Chien-Hua Hsu, Jin-Fu Ueng, Lin-Yuan Kao, and I-Chen Wu, ”Optimization and Quality Measurement for the Layer 2 Compression Scheme of MPEG Audio Coding” , First International Conference on Information, Communications & Signal Processing , 1997
    • Yau-Hwang Kuo, I-Chen Wu, Jar-Shone Ker, Chao-Lieh Chen. Yi-Jai Huang, and Sheng-Yuan Lin, “A Multimedia Functional Unit in General Purpose Microprocessor”,1997 International Conference on Computer Systems Technology for Industrial Applications –Internet and Multimedia, April 1997
    • L.B. Chen and I-Chen Wu, "On Detection of Bounded Global Predicates", In the Proceedings of International Conference on Distributed Systems, Software Engineering, and Database Systems, pp. 217-223, December 1996.
    • L.B. Chen and I-Chen Wu, "On Detection of Bounded Global Predicates", International Computer Symposiums, Kao-Hsiung, December, 1996.
    • Daniel Lee, I-Chen Wu, Jung-Hong Chuang, Gi-Ming Chen, and Cheng-Wu Ni, "The Design of Dynamic System Simulation with Parallel Processing and Visualization Techniques", Computer Graphics Workshop, Hsinchu, December, 1996.
    • I-Chen Wu, "Internet Hypermedia System and Network Centric Computing", Workshop for VR and Multimedia, Taipei, October, 1996.
    • I-Chen Wu  and J.H. Chuang, "動態系統之平行計算與視覺應用研究", NCHC 高速計算學門研討會, Octobor, 1996.
    • I-Chen Wu and S.C. Cheng, "Graphic Tool for Parallel Simulation Problems". In the 1995
      Workshop on High Performance Multiprocessor Systems
      , Hsin-Chu, July, 1995.
    • I-Chen Wu, "Parallel Mathematical Optimization Programs Based on Multilist Scheduling". In the Workshop for High Performance Computing Applications, Hsin-Chu, April, 1994.
    • I-C. Wu and H.T. Kung, "Multilist Scheduling on Nectar", in the Fourth Gigabit Testbed Workshop, June, 1993.
    • I-C.Wu and H.T. Kung. "Communication complexity for parallel divide-and-conquer",In 1991 Symposium on Foundations of Computer Science, pages 151-162, San Juan, 1991.
    • I-C.Wu. "Efficient parallel divide-and-conquer for a class of interconnection topologies." In the Second Annual International Symposium on Algorithms, Taipei, 1991.
    • J. Deutch, P.C. Maulik, R. Mosur, H. Printz, H. Ribas, J. Senko, P.S. Tseng, J.A. Webb, and I-C. Wu . "Performance of Warp on the DARPA architecture benchmarks". In International Conference on Parallel Processing for Computer Vision and Display, 1988.

    Patent

  • 吳毅成、李正軒、戴建誠, 可嵌入語意解析之自動分類系統和方法,中華民國專利證書第一六六七O三號, 中華民國91年10月21日至108年6月21日。
  • New Games

  • Introduce a new family of k-in-a-row games, among which the one named Connect6 is the most interesting.  (發展一系列新的K子棋遊戲,其中以六子棋最有趣)
  • Technical Report

  • Jui-Yuan Su, Der-Johng Sun, I-Chen Wu and Lung-Pin Chen, "On Design of Browser-Oriented Data Extraction System and the Plug-ins ", May 2008.
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  • Internet Application Technology Laboratory,
    Dept. of Computer Science and Information Engineering, National Chiao Tung University, Hsinchu, Taiwan, R.O.C.
    Copyright ©2005 by IAT Lab., CSIE, NCTU. All Rights Reserved.